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COMING SOON....
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| Scouting
Speed
Running speed is a tool that you are born with. There are athletes who have been able to improve their speed a step or two by adding strength in their legs, increasing their lower half flexibility, performing plyometric exercises, and just by practicing their form and running, but those athletes had that potential already built in and had not adequately developed it. If hard work was all it took to run a 6.3 second 60 yard dash, then baseball would be full of players who could steal 80+ bases a year. Hard work, however will give you every opportunity to be your best. Speed is a valuable commodity for running the bases - and scoring runs - and for defensive range. Quick ballplayers can catch more balls because they can get to more balls.
The times to first base can be deceiving if the hitter has a swing with a long follow-thru, because those hitters are slower to get out of the batter's box. It is essential that a scout watches a player run around the bases - for example running from first to third - in order to get an accurate feel for a player's true speed. An outfielder can show his true speed by running down balls in the gaps or to the fence. Stealing bases is also another way to display your true speed. So, these running times are a reliable indicator of speed, but they are not always the whole truth. When
a scout goes to a ballpark to evaluate a pitcher, there are a number
of items that are observed and graded. Velocity is only part of the
evaluation; There are many pitchers in high school and college that
can touch 90+ mph on the radar gun but are not really considered professional
prospects. Listed below is a list of pitching criterion used by most
Major League clubs The
following fastball velocities are Major League Baseball pitcher
ratings
(Left-handed
pitchers are graded on the same scale, but fastball velocities
are usually given less weight if their breaking balls and change-ups
are effective.) Each Major League team has their own report forms for
evaluations, and these items are on them. Arm action and fastball
grades are perhaps the two most important evaluations. Arm action
evaluations are important because they will tell a team if there is
a "better than average" chance of a future injury, because of how
the players arm works. Arm actions are difficult to change in
pitchers, and there are risks involved in changing how the arm works
- velocity may decrease, the angle of the breaking ball will
probably change, and the pitching arm is susceptible to injury
because the muscles are being used differently. So the arm action
had better be able to work efficiently and resist injury.
The fastball evaluation is largely dependent on
velocity, but movement and how hitters react to it is also very
important. You can teach a fastball how to move, but velocity is
God-given. A Major League pitcher had better be able to have enough
velocity or movement to get the best hitters in the world
out. The evaluation of high school catchers may be the most
subjective of all the scouting involving young players. Many
professional scouting directors will tell you that after pitchers
the drafting of high school catchers has the biggest "wash out" rate
percentage among players drafted each year. Some scouts like catchers with long lanky bodies, others
prefer shorter more compact or thick bodies. Beauty is truly in the
eye of the beholder when it comes to evaluating catchers.
It
used to be that if a catcher was a great defense player (what is
known as a catch and throw guy) he had a chance to make it to the
Major Leagues. In today's game the catcher is also expected to
provide a substantial offensive output.
The days of a professional baseball catcher being a big
slow-footed wide body are long gone.
It
is important to remember that the overall evaluation of a player's
baseball skills is subjective to the scout's personal opinions about
how those skills will play at the Major League level.
The Catcher A scout will time a
catcher's throw to second base by starting his stopwatch as the ball
hits the catcher's glove and he stops it when the ball is caught at
second base. (this is called the "pop to pop" time) A good scout
will anticipate the ball-to-glove contact in order to start and stop
the watch. Throwing times will be affected by the glove-to-hand
transfer, or how quickly the ball can get into the throwing hand.
The catcher's footwork and throwing action will also affect the
release time for a catcher. These things can be improved, and a
scout will judge how easily those changes may come for the catcher -
based on the overall athleticism of the catcher - as part of the
evaluation. Other Things Scouts Look For On
Field Leadership There is little emphasis as to how a catcher
"calls a game" or works his pitchers in high school. This is due to
most of these items being done by the coaches. These are skills that
can be learned. Professional scouts understand this and do not
consider these factors significantly when evaluating a catching
prospect. Arm strength grades are
very subjective to the scout doing the evaluating. Two different
scouts from the same organization may evaluate an arm at the same
time but conclude two different grades. It gets fuzzy sometimes
trying to grade an arm that is on the verge of being at the next
highest grade, but is not quite there yet. For example, you see a
fielder make a strong throw, but there is just enough "pop" missing
in the throw that you give a below-average grade instead of an
average grade, but the scout next to you decides to give it an
average grade. This happens in real life. (If you want to get your
throws as strong as possible, you should play long-toss as often as
possible, as far as possible. You do not need to throw more than 10
balls at your maximum distance when playing catch to add, and
preserve, arm strength.)
It is important that you
try to show-off your arm as much as possible when you are playing in
a game, because you never know who is watching. In infield practice,
before a game, show-off your talents in case you do not get any
plays during the game that allow you to "air it out." Scouts always
try to see batting practice and infield/outfield before a game to
help them evaluate defensive skills and arm strength, so BE
READY.
Scouts grade arms visually; in general, radar guns are not used to measure arm strength in the
infield or outfield. But if you do not have a radar gun, average-grade velocities throwing
from shortstop to first usually around 85 mph and higher. And, I have
seen a Major League outfielder with an above-average arm (when he
was a minor leaguer) throw a ball 91 mph from behind the mound to
home plate.
What Scouts Do Look For When Evaluating INFIELDERS
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